pub fn interior_verts_per_chunk(res: u32) -> u32Expand description
Interior vertex count for one chunk at resolution res.
The triangular grid with res edge segments has (res+1)*(res+2)/2 vertices
(sum of rows 1..=res+1). These occupy local indices L < interior_verts_per_chunk;
the realize L→(i,j) decode and the GPU-readback reference both depend on this
interior block being byte-identical, so it is split out from the skirt verts.