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pack_scatter_params

Function pack_scatter_params 

Source
pub fn pack_scatter_params(
    chunk_count: u32,
    capacity: u32,
    k_per_cell: u32,
    lod_level: u32,
    radius: f32,
    density: f32,
    max_instances: u32,
    seed: u32,
    vis_count: u32,
    min_height: f32,
    max_height: f32,
    base_scale: f32,
    surface_enabled: f32,
    surface_height_scale: f32,
    tile_res: u32,
    terrain: &TerrainGpu,
) -> Vec<u8> 
Expand description

Pack one ScatterParamsGpu into bytes for its per-layer buffer.