celestialsim/chunk_nodes/
bake.rs1use crate::chunk_nodes::ChunkNode;
8use crate::chunk_pipeline::ChunkCtx;
9
10pub struct ChunkBake;
11
12impl ChunkNode for ChunkBake {
13 fn name(&self) -> &'static str {
14 "celestial/chunk-bake"
15 }
16
17 fn record(&mut self, ctx: &mut ChunkCtx<'_>) {
18 let count = ctx.realize_count;
19 if count == 0 {
20 return;
21 }
22 let tr = ctx.gpu.tile_res();
23 let texel_threads = count * tr * tr;
24 let list = ctx.list();
25 let mut rd = ctx.rd.clone();
26 ctx.gpu.record_bake(&mut rd, list, texel_threads);
27 }
28}